Daniel Eden is a Product Designer at Meta Reality Labs, working on Avatars & Identity, helping people express their full selves in the Metaverse. He spends his time writing, thinking, posting, and talking about Design Systems: how they scale, how they break, and the people that maintain them.

Solstice

An iOS app about daylight

The Solstice app, showing sunrise and sunset information for Hackney, London

Where We Can Go

A conference talk and essay about design systems and design tools.

Daniel Eden presenting “Where We Can Go” at Clarity Conference 2019

Zeitgeist

Monitor your Vercel deployments

The Zeitgeist app, showing deployment details for a successful build
Writing →Projects →Playlist →
2022Recorder

macOS App (Work In Progress)

2021Solstice

iOS App

Broadcast

iOS App

2020Eventually

iOS App

Zeitgeist

iOS App

2019Clarity 2019

“Where We Can Go”

2018Lovers Magazine

Interview

2016Design Details

Podcast

One Day Out 2016

“System Failure”

2015dotCSS 2015

“Move Slow and Fix Things”